Exhibiting at TechCrunch Disrupt 2025
Entertainment × Cutting-edge Technology

No barriers of body, location, or income in the virtual world.
Gakugeki Inc. was established as a research-driven startup after receiving a top prize from Tongali, the entrepreneurial development program at Nagoya University, and completing the entrepreneurship courses offered through the Tongali School.
We aim to make immersive experiences accessible to all, including those often excluded due to physical, geographical, or socioeconomic limitations.
After two and a half years of R&D, we’ve developed a high-performance VRMMO platform using proprietary spatial optimization and AI-powered 3D staging.
Beyond entertainment, we are evolving into a deep-tech platform with real-world applications in healthcare, welfare, and local government.
Traction & User Validation
We began as a VR development team and have continued to refine our cutting-edge technology and product through extensive testing and real-world achievements.

Over 250 Users Have Tried It

98.4% Said “It’s Fun”

Public–Private Collaboration
Selected Company for the U.S. Dispatch Program
Selected among 20 startups by the Ministry of Economy, Trade and Industry (METI) and JETRO under the J-StarX U25 Startup Program

Why Gakugeki?
We began as an amateur VR development team brought together by a shared love for anime and games.
Our dream was to build a virtual world just like those seen in anime and light novels—
a world where you could literally step into the screen.
That dream became Gakugeki Inc.
Our product is constantly evolving.
Our goal is to break down the boundaries between people and virtual characters.
To put it simply from a business perspective:
We aim to update the world’s entertainment experience.

Traction & Proof
From the amateur era to the present