
Entertainment × Cutting-Edge Technology
Creating a New Global Revenue Stream for Official Entertainment IP
A New Revenue Model for Official Manga, Anime, and Character IP
Gakugeki develops CROSSIA, an AI / Web / XR platform that enables official IP holders to offer premium fan experiences where fans can meet, talk with, and take photos with their favorite characters.
Traditionally, manga and anime have been experienced through watching and playing.
We believe the next evolution is allowing fans to visit, interact with, and create memorable moments with the characters they love.
By combining AI, Web, and XR, CROSSIA enables official IP holders to deliver immersive experiences to fans worldwide while creating a sustainable new revenue stream beyond traditional licensing and merchandising.
Why Gakugeki Can Build It

An AI / Web / XR Platform Built for Official IP
By combining AI, Web, and XR technologies, Gakugeki has built CROSSIA, a proprietary platform that enables official IP holders to continuously deliver premium fan experiences.
From AI conversations and photo sessions to live events, new experiences can be launched quickly and cost-effectively on a unified platform.
Entertainment-Focused Development Team
Built on years of experience in live events and immersive experience design, our specialized AI, Web, and XR team creates next-generation fan experiences while protecting each IP’s rights, brand, and creative vision.
A Platform Designed for Continuous Growth
Rather than one-time events, CROSSIA enables IP holders to continuously launch new experiences and reach fans around the world.
The result is a scalable platform that creates a sustainable global revenue stream for official entertainment IP.
Large-Scale User Validation & Pilot Experiments Completed
(February 2024 – January 2026)
Over two years of continuous product development and real-world validation, Gakugeki established its U.S. headquarters in San Francisco and expanded globally.

Nagoya Station
(February 16–17, 2024)

Niconico Chokaigi 2024
(April 27–28, 2024)

SusHi Tech Tokyo 2025
(May 10, 2025)

Tokyo Game Show 2025
(September 28, 2025)

TechCrunch Disrupt 2025
(October 27, 2025)

CES 2026
(January 6–9, 2026)